That said, the 737 progress is back on a forward trajectory and the team is itching to preview the iconic jet.
#Set vspd pmdg landing update#
However, the new Sim Update V for MSFS, “threw things into chaos” and resulted in the aircraft not yet entering the beta phase.
#Set vspd pmdg landing simulator#
He said that “right now about 75% of the development team’s workflow is dedicated to getting the 737 into testing.” Whatsmore, it was said that the original aim was to get the PMDG 737 for Microsoft Flight Simulator into beta testing as of August 1st 2021. Whilst development news on the 737 has been almost non-existent (outside of assurances of previews coming soon), Robert gave a little more insight in today’s post. Regardless, PMDG continue to track and log these items and will continue to fix issues with pace. With so many moving parts, he said that things are a little harder for them to determine if the issue is with their products or with the core platform. Robert also spoke about how there have been some challenges with the recent Sim Update V. 0010125: GPS NAV1 Volume knob still spinning after MSFS SU (hvanrensburg).0010129: Floating knobs for Captain/FO Lights (vscimone).
0010118: Outside view issues when using VR (brown).0010133: Remove sequential prop de-icing verbiage from POH (hvanrensburg).0010120: NAV and beacon lights INOP after MSFS SU (brown).0010127: Landing Light and Wing lights still have light texture when OFF.0010128: Pink door frames on DC6A after MSFS SU (brown).
#Set vspd pmdg landing full#
The full list of changes in version of the DC-6 for MSFS is down below. The update saw fixes primarily in the external model department, but some functionality and system behaviour also saw some attention. The new build addresses a few cleanup items, whilst also continuing to ensure compatibility with Microsoft Flight Simulator. Starting with the DC-6 update, Robert said that they have just pushed a new build via the PMDG Operations Center. Whilst the post was mostly dedicated to providing a brief overview of a new DC-6 update, some new information about the 737 in Microsoft Flight Simulator came to light, along with details on an upcoming PMDG sale.
If trying to do only higher zoom levels you will be looking at significantly less area for the same amount of storage space (maybe 'only' the US at ZL17).Over on the PMDG forums, CEO Robert Randazzo left a new post revealing some exciting news for the flight simulation community. But I use a lot of ZL15/16 in order to accomplish that. I have about 10 TB of ortho right now, I have finished the entire US, all of Western Europe, most of Australia, and all of South Africa. It can look really amazing! But, it can require lots of hard drive space. Allows you to overlay satellite imagery on the x-plane world, and then generate overlays to put autogen on top of that imagery. Ortho4XP (requires lots of hard drive space, but otherwise free). Probably my favorite plugin.Īutogate Animates jetways at compatible scenery.
Also automatically chooses tug liveries based on the livery of the plane you are flying and/or the airport you are flying at. Has multiple languages and even accents for when flying out of different airports (it automatically selects them). īetterPushback Amazing freeware pushback plugin. Runway Awareness and Advisory System 2.0.2. So now I'm wondering what plugins you all found to be fun/useful whilst spending your time in the air (or on the ground) recommended by you. I finally decided to take the step from FSX to X-Plane 11 and after some reading I found out that there is actually quite a lot of plugins for it.